Difference between revisions of "SoundChannel"
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__NOTOC__ | __NOTOC__ | ||
+ | <!-- GIDEROSOBJ:SoundChannel --> | ||
'''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]]<br/> | '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]]<br/> | ||
'''<translate>Available since</translate>:''' Gideros 2011.6<br/> | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | ||
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| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== <translate>Methods</translate> === | === <translate>Methods</translate> === | ||
− | [[Special:MyLanguage/SoundChannel:getPitch|SoundChannel:getPitch]] ''<translate>returns the current pitch of the sound channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:getPitch|SoundChannel:getPitch]] ''<translate>returns the current pitch of the sound channel</translate>''<br/><!-- GIDEROSMTD:SoundChannel:getPitch --> |
− | [[Special:MyLanguage/SoundChannel:getPosition|SoundChannel:getPosition]] ''<translate>returns the position of the current playback</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:getPosition|SoundChannel:getPosition]] ''<translate>returns the position of the current playback</translate>''<br/><!-- GIDEROSMTD:SoundChannel:getPosition --> |
− | [[Special:MyLanguage/SoundChannel:getVolume|SoundChannel:getVolume]] ''<translate>returns the current volume of the sound channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:getVolume|SoundChannel:getVolume]] ''<translate>returns the current volume of the sound channel</translate>''<br/><!-- GIDEROSMTD:SoundChannel:getVolume --> |
− | [[Special:MyLanguage/SoundChannel:isLooping|SoundChannel:isLooping]] ''<translate>returns the looping state of the channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:isLooping|SoundChannel:isLooping]] ''<translate>returns the looping state of the channel</translate>''<br/><!-- GIDEROSMTD:SoundChannel:isLooping --> |
− | [[Special:MyLanguage/SoundChannel:isPaused|SoundChannel:isPaused]] ''<translate>returns the paused state of the channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:isPaused|SoundChannel:isPaused]] ''<translate>returns the paused state of the channel</translate>''<br/><!-- GIDEROSMTD:SoundChannel:isPaused --> |
− | [[Special:MyLanguage/SoundChannel:isPlaying|SoundChannel:isPlaying]] ''<translate>returns the playing state for the sound channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:isPlaying|SoundChannel:isPlaying]] ''<translate>returns the playing state for the sound channel</translate>''<br/><!-- GIDEROSMTD:SoundChannel:isPlaying --> |
− | [[Special:MyLanguage/SoundChannel:setLooping|SoundChannel:setLooping]] ''<translate>sets the looping state of the channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:setLooping|SoundChannel:setLooping]] ''<translate>sets the looping state of the channel</translate>''<br/><!-- GIDEROSMTD:SoundChannel:setLooping --> |
− | [[Special:MyLanguage/SoundChannel:setPaused|SoundChannel:setPaused]] ''<translate>sets the paused state of the channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:setPaused|SoundChannel:setPaused]] ''<translate>sets the paused state of the channel</translate>''<br/><!-- GIDEROSMTD:SoundChannel:setPaused --> |
− | [[Special:MyLanguage/SoundChannel:setPitch|SoundChannel:setPitch]] ''<translate>sets the pitch of the sound channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:setPitch|SoundChannel:setPitch]] ''<translate>sets the pitch of the sound channel</translate>''<br/><!-- GIDEROSMTD:SoundChannel:setPitch --> |
− | [[Special:MyLanguage/SoundChannel:setPosition|SoundChannel:setPosition]] ''<translate>sets the position of the current playback</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:setPosition|SoundChannel:setPosition]] ''<translate>sets the position of the current playback</translate>''<br/><!-- GIDEROSMTD:SoundChannel:setPosition --> |
− | [[Special:MyLanguage/SoundChannel:setVolume|SoundChannel:setVolume]] ''<translate>sets the volume of the sound channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:setVolume|SoundChannel:setVolume]] ''<translate>sets the volume of the sound channel</translate>''<br/><!-- GIDEROSMTD:SoundChannel:setVolume --> |
− | [[Special:MyLanguage/SoundChannel:setWorldPosition|SoundChannel:setWorldPosition]] <br/> | + | [[Special:MyLanguage/SoundChannel:setWorldPosition|SoundChannel:setWorldPosition]] <br/><!-- GIDEROSMTD:SoundChannel:setWorldPosition --> |
− | [[Special:MyLanguage/SoundChannel:stop|SoundChannel:stop]] ''<translate>stops the sound playing in the channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:stop|SoundChannel:stop]] ''<translate>stops the sound playing in the channel</translate>''<br/><!-- GIDEROSMTD:SoundChannel:stop --> |
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== <translate>Events</translate> === | === <translate>Events</translate> === | ||
− | [[Special:MyLanguage/Event.COMPLETE|Event.COMPLETE]]<br/> | + | [[Special:MyLanguage/Event.COMPLETE|Event.COMPLETE]]<br/><!-- GIDEROSEVT:Event.COMPLETE --> |
=== <translate>Constants</translate> === | === <translate>Constants</translate> === | ||
|} | |} |
Revision as of 14:54, 31 August 2018
Supported platforms:
Available since: Gideros 2011.6
Inherits from: Object
Description
The SoundChannel class is used to control and monitor a playing sound.
SoundChannel Events
- Event.COMPLETE = "complete" When the sound channel has finished playing, Event.COMPLETE event is dispatched.
MethodsSoundChannel:getPitch returns the current pitch of the sound channel |
EventsConstants |