Difference between revisions of "SoundChannel"
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=== Description === | === Description === | ||
<translate><br /> | <translate><br /> | ||
− | The [[SoundChannel]] class is used to control and monitor a playing sound.<br /> | + | The [[Special:MyLanguage/SoundChannel|SoundChannel]] class is used to control and monitor a playing sound.<br /> |
<br /> | <br /> | ||
<h3>SoundChannel Events</h3><br /> | <h3>SoundChannel Events</h3><br /> | ||
<ul><br /> | <ul><br /> | ||
− | <li>[[Event.COMPLETE = "complete"]] When the sound channel has finished playing, [[Event.COMPLETE]] event is dispatched.</li><br /> | + | <li>[[Special:MyLanguage/Event.COMPLETE = "complete"|Event.COMPLETE = "complete"]] When the sound channel has finished playing, [[Special:MyLanguage/Event.COMPLETE|Event.COMPLETE]] event is dispatched.</li><br /> |
</ul><br /> | </ul><br /> | ||
<br /></translate> | <br /></translate> | ||
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| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== Methods === | === Methods === | ||
− | [[SoundChannel:getPitch]] ''<translate>returns the current pitch of the sound channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:getPitch|SoundChannel:getPitch]] ''<translate>returns the current pitch of the sound channel</translate>''<br/> |
− | [[SoundChannel:getPosition]] ''<translate>returns the position of the current playback</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:getPosition|SoundChannel:getPosition]] ''<translate>returns the position of the current playback</translate>''<br/> |
− | [[SoundChannel:getVolume]] ''<translate>returns the current volume of the sound channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:getVolume|SoundChannel:getVolume]] ''<translate>returns the current volume of the sound channel</translate>''<br/> |
− | [[SoundChannel:isLooping]] ''<translate>returns the looping state of the channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:isLooping|SoundChannel:isLooping]] ''<translate>returns the looping state of the channel</translate>''<br/> |
− | [[SoundChannel:isPaused]] ''<translate>returns the paused state of the channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:isPaused|SoundChannel:isPaused]] ''<translate>returns the paused state of the channel</translate>''<br/> |
− | [[SoundChannel:isPlaying]] ''<translate>returns the playing state for the sound channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:isPlaying|SoundChannel:isPlaying]] ''<translate>returns the playing state for the sound channel</translate>''<br/> |
− | [[SoundChannel:setLooping]] ''<translate>sets the looping state of the channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:setLooping|SoundChannel:setLooping]] ''<translate>sets the looping state of the channel</translate>''<br/> |
− | [[SoundChannel:setPaused]] ''<translate>sets the paused state of the channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:setPaused|SoundChannel:setPaused]] ''<translate>sets the paused state of the channel</translate>''<br/> |
− | [[SoundChannel:setPitch]] ''<translate>sets the pitch of the sound channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:setPitch|SoundChannel:setPitch]] ''<translate>sets the pitch of the sound channel</translate>''<br/> |
− | [[SoundChannel:setPosition]] ''<translate>sets the position of the current playback</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:setPosition|SoundChannel:setPosition]] ''<translate>sets the position of the current playback</translate>''<br/> |
− | [[SoundChannel:setVolume]] ''<translate>sets the volume of the sound channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:setVolume|SoundChannel:setVolume]] ''<translate>sets the volume of the sound channel</translate>''<br/> |
− | [[SoundChannel:setWorldPosition]] <br/> | + | [[Special:MyLanguage/SoundChannel:setWorldPosition|SoundChannel:setWorldPosition]] <br/> |
− | [[SoundChannel:stop]] ''<translate>stops the sound playing in the channel</translate>''<br/> | + | [[Special:MyLanguage/SoundChannel:stop|SoundChannel:stop]] ''<translate>stops the sound playing in the channel</translate>''<br/> |
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== Events === | === Events === | ||
− | [[Event.COMPLETE]]<br/> | + | [[Special:MyLanguage/Event.COMPLETE|Event.COMPLETE]]<br/> |
=== Constants === | === Constants === | ||
|} | |} |
Revision as of 16:35, 23 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
The SoundChannel class is used to control and monitor a playing sound.
SoundChannel Events
- Event.COMPLETE = "complete" When the sound channel has finished playing, Event.COMPLETE event is dispatched.
MethodsSoundChannel:getPitch returns the current pitch of the sound channel |
EventsConstants |