Difference between revisions of "Shape:setFillStyle"
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=== Description === | === Description === | ||
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− | Sets the fill style that [[Shape | + | Sets the fill style that [[Shape]] object uses for subsequent drawings. The fill style remains in effect until you call [[setFillStyle()]] function with different<br /> |
parameters.<br /> | parameters.<br /> | ||
<br /> | <br /> |
Revision as of 13:59, 23 August 2018
Available since: Gideros 2011.6
Description
Sets the fill style that Shape object uses for subsequent drawings. The fill style remains in effect until you call setFillStyle() function with different
parameters.
type parameter can be one of the following values:
<ul>
<li>**Shape.NONE:** Clears the fill style.</li>
<li>**Shape.SOLID:** Sets the fill style as a solid color. In this mode, the parameters are color (in hexedecial value) and an optional alpha value.</li>
<li>**Shape.TEXTURE:** Sets the fill style as a textured. In this mode, the parameters are texture and an optional transformation matrix.</li>
</ul>
See the following example for more detailed usage of this function.
Shape:setFillStyle(type,...)
Parameters
type: (string) The type of the fill. Can be one of the Shape.NONE, Shape.SOLID or Shape.TEXTURE.
...: (any) Parameters of the fill style.
Examples
Example
setFillStyle(Shape.NONE) -- clears the fill style
setFillStyle(Shape.SOLID, 0xff0000) -- sets the fill style as solid red color
setFillStyle(Shape.SOLID, 0xff0000, 0.5) -- sets the fill style as solid red color with 0.5 transparency
local texture = Texture.new("image.png")
setFillStyle(Shape.TEXTURE, texture) -- sets the fill style as texture with "image.png"
local matrix = Matrix.new(0.5, 0, 0, 0.5, 0, 0)
setFillStyle(Shape.TEXTURE, texture, matrix) -- sets the fill style as texture with "image.png" with a transformation matrix
</code></pre>
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<pre><code>
setFillStyle(Shape.LINEAR_GRADIENT, {}, {}, {}, (optional) matrix) -- not supported yet
setFillStyle(Shape.RADIAL_GRADIENT, {}, {}, {}, (optional) matrix) -- not supported yet
</code></pre>
-->