Difference between revisions of "Sprite:setAnchorPosition"
From GiderosMobile
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'''Available since:''' Gideros 2015.03.22<br/> | '''Available since:''' Gideros 2015.03.22<br/> | ||
=== Description === | === Description === | ||
− | Sets x, y, z anchor position of | + | <translate>Sets x, y, z anchor position of [[[Sprite]]] in it's relative coordinates. |
− | Meaning Sprite with dimensions 100x100 and anchor position of 50x50 would rotate around its center | + | Meaning Sprite with dimensions 100x100 and anchor position of 50x50 would rotate around its center</translate> |
<source lang="lua"> | <source lang="lua"> | ||
Sprite:setAnchorPosition(anchorX,anchorY,anchorZ) | Sprite:setAnchorPosition(anchorX,anchorY,anchorZ) | ||
</source> | </source> | ||
=== Parameters === | === Parameters === | ||
− | '''anchorX''': (number) Anchor position in Sprite's internal coordinates <br/> | + | '''anchorX''': (number) <translate>Anchor position in Sprite's internal coordinates</translate> <br/> |
− | '''anchorY''': (number) Anchor position in Sprite's internal coordinates <br/> | + | '''anchorY''': (number) <translate>Anchor position in Sprite's internal coordinates</translate> <br/> |
− | '''anchorZ''': (number) Anchor position in Sprite's internal coordinates '''optional'''<br/> | + | '''anchorZ''': (number) <translate>Anchor position in Sprite's internal coordinates</translate> '''optional'''<br/> |
Revision as of 13:38, 23 August 2018
Available since: Gideros 2015.03.22
Description
Sets x, y, z anchor position of [[[Sprite]]] in it's relative coordinates.
Meaning Sprite with dimensions 100x100 and anchor position of 50x50 would rotate around its center
Sprite:setAnchorPosition(anchorX,anchorY,anchorZ)
Parameters
anchorX: (number) Anchor position in Sprite's internal coordinates
anchorY: (number) Anchor position in Sprite's internal coordinates
anchorZ: (number) Anchor position in Sprite's internal coordinates optional