Difference between revisions of "ImGui.Core:inputFloat2"
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=== Description === | === Description === | ||
Sets two input float fields side by side (no plus/minus buttons). | Sets two input float fields side by side (no plus/minus buttons). | ||
− | < | + | <syntaxhighlight lang="lua"> |
(number), (number), (bool) = ImGui:inputFloat2(label, value1, value2, [format="%.3f", ImGuiInputTextFlags=0]) | (number), (number), (bool) = ImGui:inputFloat2(label, value1, value2, [format="%.3f", ImGuiInputTextFlags=0]) | ||
</source> | </source> | ||
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=== Example === | === Example === | ||
− | < | + | <syntaxhighlight lang="lua"> |
require "ImGui" | require "ImGui" | ||
Revision as of 15:28, 13 July 2023
Available since: Gideros 2020.9
Class: ImGui
Description
Sets two input float fields side by side (no plus/minus buttons). <syntaxhighlight lang="lua"> (number), (number), (bool) = ImGui:inputFloat2(label, value1, value2, [format="%.3f", ImGuiInputTextFlags=0]) </source>
Parameters
label: (string) the label
value1: (number) the first value to be displayed
value2: (number) the second value to be displayed
format: (string) the format of the displayed value
ImGuiInputTextFlags : (number) the input text flag
Return values
Returns (number) the current first value
Returns (number) the current second value
Returns (bool) whether a current value has changed
Example
<syntaxhighlight lang="lua"> require "ImGui"
local imgui = ImGui.new() imgui:setAutoUpdateCursor(true) stage:addChild(imgui)
local window01 = true local value01 = 4.5 local value02 = 10.5
function onEnterFrame(e) -- 1 we start ImGui imgui:newFrame(e) -- 2 we add some child windows and build our GUI window01 = imgui:beginWindow("Window 01") -- no close button (X) if window01 then -- the variable is false when window is collapsed imgui:text("Hello Dear ImGui!") local isChanged = false value01, value02, isChanged = imgui:inputFloat2("some label", value01, value02, "%.2f", 0) if isChanged then print(value01, value02) end end -- 3 we end the frame and render to screen imgui:endFrame() imgui:render() end
stage:addEventListener(Event.ENTER_FRAME, onEnterFrame) </source>
- ImGui.Core
- ImGui.Core.new
- ImGui.Core:arrowButton
- ImGui.Core:beginTable
- ImGui.Core:beginWindow
- ImGui.Core:bullet
- ImGui.Core:bulletText
- ImGui.Core:button
- ImGui.Core:checkbox
- ImGui.Core:colorButton
- ImGui.Core:colorEdit3
- ImGui.Core:colorEdit4
- ImGui.Core:colorPicker3
- ImGui.Core:colorPicker4
- ImGui.Core:combo
- ImGui.Core:dragFloat
- ImGui.Core:dragFloat2
- ImGui.Core:dragFloat3
- ImGui.Core:dragFloat4
- ImGui.Core:dragFloatRange2
- ImGui.Core:dragInt
- ImGui.Core:dragInt2
- ImGui.Core:dragInt3
- ImGui.Core:dragInt4
- ImGui.Core:dragIntRange2
- ImGui.Core:dragScalar
- ImGui.Core:endFrame
- ImGui.Core:endTable
- ImGui.Core:endWindow
- ImGui.Core:filledSliderAngle
- ImGui.Core:filledSliderFloat
- ImGui.Core:filledSliderFloat2
- ImGui.Core:filledSliderFloat3
- ImGui.Core:filledSliderFloat4
- ImGui.Core:filledSliderInt
- ImGui.Core:filledSliderInt2
- ImGui.Core:filledSliderInt3
- ImGui.Core:filledSliderInt4
- ImGui.Core:getIO
- ImGui.Core:getStyle
- ImGui.Core:image
- ImGui.Core:imageButton
- ImGui.Core:imageButtonWithText
- ImGui.Core:imageFilled
- ImGui.Core:inputDouble
- ImGui.Core:inputFloat
- ImGui.Core:inputFloat2
- ImGui.Core:inputFloat3
- ImGui.Core:inputFloat4
- ImGui.Core:inputInt
- ImGui.Core:inputInt2
- ImGui.Core:inputInt3
- ImGui.Core:inputInt4
- ImGui.Core:inputScalar
- ImGui.Core:inputText
- ImGui.Core:inputTextMultiline
- ImGui.Core:inputTextWithHint
- ImGui.Core:invisibleButton
- ImGui.Core:labelText
- ImGui.Core:newFrame
- ImGui.Core:progressBar
- ImGui.Core:radioButton
- ImGui.Core:render
- ImGui.Core:scaledImage
- ImGui.Core:scaledImageButton
- ImGui.Core:scaledImageButtonWithText
- ImGui.Core:scaledImageFilled
- ImGui.Core:setClassicStyle
- ImGui.Core:setColorEditOptions
- ImGui.Core:setDarkStyle
- ImGui.Core:setLightStyle
- ImGui.Core:showAboutWindow
- ImGui.Core:showDemoWindow
- ImGui.Core:showFontSelector
- ImGui.Core:showMetricsWindow
- ImGui.Core:showStyleEditor
- ImGui.Core:showStyleSelector
- ImGui.Core:showUserGuide
- ImGui.Core:sliderAngle
- ImGui.Core:sliderFloat
- ImGui.Core:sliderFloat2
- ImGui.Core:sliderFloat3
- ImGui.Core:sliderFloat4
- ImGui.Core:sliderInt
- ImGui.Core:sliderInt2
- ImGui.Core:sliderInt3
- ImGui.Core:sliderInt4
- ImGui.Core:smallButton
- ImGui.Core:text
- ImGui.Core:textColored
- ImGui.Core:textDisabled
- ImGui.Core:textWrapped
- ImGui.Core:vFilledSliderFloat
- ImGui.Core:vFilledSliderInt
- ImGui.Core:vSliderFloat
- ImGui.Core:vSliderInt