Difference between revisions of "B2"
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__NOTOC__ | __NOTOC__ | ||
− | '''Supported platforms:''' android | + | <!-- GIDEROSOBJ:b2 --> |
+ | '''Supported platforms:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/> | ||
'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
+ | |||
=== Description === | === Description === | ||
− | + | To load the Box2D library, call ''require "box2d"''. After loading Box2D library, [[Special:MyLanguage/b2|b2]] table stores all classes and functions related to Box2D physics library. | |
− | To load the Box2D library, call | + | |
− | classes and functions related to Box2D physics library. | ||
− | |||
{|- | {|- | ||
− | | style="width: 50%;"| | + | | style="width: 50%; vertical-align:top;"| |
=== Methods === | === Methods === | ||
− | [[b2.createDistanceJointDef]] | + | [[b2.createDistanceJointDef]] ''creates and returns a distance joint definition table''<br/><!--GIDEROSMTD:b2.createDistanceJointDef(bodyA,bodyB,anchorAx,anchorAy,anchorBx,anchorBy) creates and returns a distance joint definition table--> |
− | [[b2.createFrictionJointDef]] | + | [[b2.createFrictionJointDef]] ''creates and returns a friction joint definition table''<br/><!--GIDEROSMTD:b2.createFrictionJointDef(bodyA,bodyB,anchorx,anchory) creates and returns a friction joint definition table--> |
− | [[b2.createGearJointDef]] | + | [[b2.createGearJointDef]] ''creates and returns a gear joint definition table''<br/><!--GIDEROSMTD:b2.createGearJointDef(bodyA,bodyB,joint1,joint2,ratio) creates and returns a gear joint definition table--> |
− | [[b2.createMouseJointDef]] | + | [[b2.createMouseJointDef]] ''creates and returns a mouse joint definition table''<br/><!--GIDEROSMTD:b2.createMouseJointDef(bodyA,bodyB,targetx,targety,maxForce,frequencyHz,dampingRatio) creates and returns a mouse joint definition table--> |
− | [[b2.createPrismaticJointDef]] | + | [[b2.createPrismaticJointDef]] ''creates and returns a prismatic joint definition table''<br/><!--GIDEROSMTD:b2.createPrismaticJointDef(bodyA,bodyB,anchorx,anchory,axisx,axisy) creates and returns a prismatic joint definition table--> |
− | [[b2.createPulleyJointDef]] | + | [[b2.createPulleyJointDef]] ''creates and returns a pulley joint definition table''<br/><!--GIDEROSMTD:b2.createPulleyJointDef(bodyA,bodyB,groundAnchorAx,groundAnchorAy,groundAnchorBx,groundAnchorBy,anchorAx,anchorAy,anchorBx,anchorBy,ratio) creates and returns a pulley joint definition table--> |
− | [[b2.createRevoluteJointDef]] | + | [[b2.createRevoluteJointDef]] ''creates and returns a revolute joint definition table''<br/><!--GIDEROSMTD:b2.createRevoluteJointDef(bodyA,bodyB,anchorx,anchory) creates and returns a revolute joint definition table--> |
− | [[b2.createRopeJointDef]] | + | [[b2.createRopeJointDef]] ''creates and returns a rope joint definition table''<br/><!--GIDEROSMTD:b2.createRopeJointDef(bodyA,bodyB,anchorAx,anchorAy,anchorBx,anchorBy,maxLength) creates and returns a rope joint definition table--> |
− | [[b2.createWeldJointDef]] | + | [[b2.createWeldJointDef]] ''creates and returns a weld joint definition table''<br/><!--GIDEROSMTD:b2.createWeldJointDef(bodyA,bodyB,anchorAx,anchorAy,anchorBx,anchorBy) creates and returns a weld joint definition table--> |
− | [[b2.createWheelJointDef]] | + | [[b2.createWheelJointDef]] ''creates and returns a wheel joint definition table''<br/><!--GIDEROSMTD:b2.createWheelJointDef(bodyA,bodyB,anchorx,anchory,axisx,axisy) creates and returns a wheel joint definition table--> |
− | [[b2.getScale]] | + | [[b2.getScale]] ''returns the global pixels to meters scale''<br/><!--GIDEROSMTD:b2.getScale() returns the global pixels to meters scale--> |
− | [[b2.setScale]] | + | [[b2.setScale]] ''sets the global pixels to meters scale''<br/><!--GIDEROSMTD:b2.setScale(scale) sets the global pixels to meters scale--> |
− | | style="width: 50%;"| | + | |
+ | | style="width: 50%; vertical-align:top;"| | ||
+ | |||
=== Events === | === Events === | ||
=== Constants === | === Constants === | ||
− | [[b2.DISTANCE_JOINT]]<br/> | + | [[b2.DISTANCE_JOINT]]<br/><!--GIDEROSCST:b2.DISTANCE_JOINT 3--> |
− | [[b2.DYNAMIC_BODY]]<br/> | + | [[b2.DYNAMIC_BODY]]<br/><!--GIDEROSCST:b2.DYNAMIC_BODY 2--> |
− | [[b2.FRICTION_JOINT]]<br/> | + | [[b2.FRICTION_JOINT]]<br/><!--GIDEROSCST:b2.FRICTION_JOINT 9--> |
− | [[b2.GEAR_JOINT]]<br/> | + | [[b2.GEAR_JOINT]]<br/><!--GIDEROSCST:b2.GEAR_JOINT 6--> |
− | [[b2.KINEMATIC_BODY]]<br/> | + | [[b2.KINEMATIC_BODY]]<br/><!--GIDEROSCST:b2.KINEMATIC_BODY 1--> |
− | [[b2.MOUSE_JOINT]]<br/> | + | [[b2.MOUSE_JOINT]]<br/><!--GIDEROSCST:b2.MOUSE_JOINT 5--> |
− | [[b2.PRISMATIC_JOINT]]<br/> | + | [[b2.PRISMATIC_JOINT]]<br/><!--GIDEROSCST:b2.PRISMATIC_JOINT 2--> |
− | [[b2.PULLEY_JOINT]]<br/> | + | [[b2.PULLEY_JOINT]]<br/><!--GIDEROSCST:b2.PULLEY_JOINT 4--> |
− | [[b2.REVOLUTE_JOINT]]<br/> | + | [[b2.REVOLUTE_JOINT]]<br/><!--GIDEROSCST:b2.REVOLUTE_JOINT 1--> |
− | [[b2.ROPE_JOINT]]<br/> | + | [[b2.ROPE_JOINT]]<br/><!--GIDEROSCST:b2.ROPE_JOINT 10--> |
− | [[b2.STATIC_BODY]]<br/> | + | [[b2.STATIC_BODY]]<br/><!--GIDEROSCST:b2.STATIC_BODY 0--> |
− | [[b2.WELD_JOINT]]<br/> | + | [[b2.WELD_JOINT]]<br/><!--GIDEROSCST:b2.WELD_JOINT 8--> |
− | [[b2.WHEEL_JOINT]]<br/> | + | [[b2.WHEEL_JOINT]]<br/><!--GIDEROSCST:b2.WHEEL_JOINT 7--> |
|} | |} | ||
+ | |||
+ | ---- | ||
+ | *'''[[LiquidFun]]''' |
Latest revision as of 01:36, 1 December 2023
Supported platforms:
Available since: Gideros 2011.6
Description
To load the Box2D library, call require "box2d". After loading Box2D library, b2 table stores all classes and functions related to Box2D physics library.
Methodsb2.createDistanceJointDef creates and returns a distance joint definition table |
EventsConstantsb2.DISTANCE_JOINT |