Difference between revisions of "Shape:setFillStyle"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
<languages />
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'''Available since:''' Gideros 2011.6<br/>
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
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'''Class:''' [[Shape]]<br/>
'''<translate>Class</translate>:''' [[Special:MyLanguage/Shape|Shape]]
 
<br/>
 
  
=== <translate>Description</translate> ===
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=== Description ===
<translate>
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Sets the fill style that '''Shape''' object uses for subsequent drawings. The fill style remains in effect until you call ''setFillStyle()'' function with different parameters.
<br/>
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<syntaxhighlight lang="lua">
Sets the fill style that [[Special:MyLanguage/Shape|Shape]] object uses for subsequent drawings. The fill style remains in effect until you call ''setFillStyle()'' function with different parameters.
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Shape:setFillStyle(fillstyle,...)
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</syntaxhighlight>
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See the following example for more detailed usage of this function:
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''fillstyle'' parameter can be one of the following values:
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* '''Shape.NONE''': clears the fill style
<source lang="lua">
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* '''Shape.SOLID''': sets the fill style as a solid color. In this mode, the parameters are color (in hexadecimal value) and an optional alpha value
Shape:setFillStyle(type,...)
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* '''Shape.TEXTURE''': sets the fill style as textured. In this mode, the parameters are texture and an optional transformation matrix
</source>
 
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[[Special:MyLanguage/type|type]] parameter can be one of the following values:<br/>
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=== Parameters ===
<ul>
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'''fillstyle''': (string) the fill style type<br/>
<li>'''Shape.NONE''': Clears the fill style.</li>
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'''...''': (any) parameters of the fill style<br/>
<li>'''Shape.SOLID''': Sets the fill style as a solid color. In this mode, the parameters are color (in hexedecial value) and an optional alpha value.</li>
 
<li>'''Shape.TEXTURE''': Sets the fill style as a textured. In this mode, the parameters are texture and an optional transformation matrix.</li>
 
</ul>
 
</translate>
 
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=== <translate>Parameters</translate> ===
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=== Examples ===
<br/>
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<syntaxhighlight lang="lua">
 
 
'''type''': (string) <translate>The type of the fill. Can be one of the Shape.NONE, Shape.SOLID or Shape.TEXTURE.</translate>
 
'''...''': (any) <translate>Parameters of the fill style.</translate>
 
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=== <translate>Examples</translate> ===
 
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'''Examples'''
 
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<source lang="lua">
 
 
setFillStyle(Shape.NONE) -- clears the fill style
 
setFillStyle(Shape.NONE) -- clears the fill style
 
 
setFillStyle(Shape.SOLID, 0xff0000) -- sets the fill style as solid red color
 
setFillStyle(Shape.SOLID, 0xff0000) -- sets the fill style as solid red color
 
 
setFillStyle(Shape.SOLID, 0xff0000, 0.5) -- sets the fill style as solid red color with 0.5 transparency
 
setFillStyle(Shape.SOLID, 0xff0000, 0.5) -- sets the fill style as solid red color with 0.5 transparency
  
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setFillStyle(Shape.TEXTURE, texture, matrix) -- sets the fill style as texture with "image.png" with a transformation matrix
 
setFillStyle(Shape.TEXTURE, texture, matrix) -- sets the fill style as texture with "image.png" with a transformation matrix
  
<!--
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--[[
 
setFillStyle(Shape.LINEAR_GRADIENT, {}, {}, {}, (optional) matrix) -- not supported yet
 
setFillStyle(Shape.LINEAR_GRADIENT, {}, {}, {}, (optional) matrix) -- not supported yet
 
setFillStyle(Shape.RADIAL_GRADIENT, {}, {}, {}, (optional) matrix) -- not supported yet
 
setFillStyle(Shape.RADIAL_GRADIENT, {}, {}, {}, (optional) matrix) -- not supported yet
-->
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]]
 
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</syntaxhighlight>
</source>
 
  
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{{Shape}}
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Latest revision as of 14:31, 13 July 2023

Available since: Gideros 2011.6
Class: Shape

Description

Sets the fill style that Shape object uses for subsequent drawings. The fill style remains in effect until you call setFillStyle() function with different parameters.

Shape:setFillStyle(fillstyle,...)

fillstyle parameter can be one of the following values:

  • Shape.NONE: clears the fill style
  • Shape.SOLID: sets the fill style as a solid color. In this mode, the parameters are color (in hexadecimal value) and an optional alpha value
  • Shape.TEXTURE: sets the fill style as textured. In this mode, the parameters are texture and an optional transformation matrix

Parameters

fillstyle: (string) the fill style type
...: (any) parameters of the fill style

Examples

setFillStyle(Shape.NONE) -- clears the fill style
setFillStyle(Shape.SOLID, 0xff0000) -- sets the fill style as solid red color
setFillStyle(Shape.SOLID, 0xff0000, 0.5) -- sets the fill style as solid red color with 0.5 transparency

local texture = Texture.new("image.png")
setFillStyle(Shape.TEXTURE, texture) -- sets the fill style as texture with "image.png"

local matrix = Matrix.new(0.5, 0, 0, 0.5, 0, 0)
setFillStyle(Shape.TEXTURE, texture, matrix) -- sets the fill style as texture with "image.png" with a transformation matrix

--[[
setFillStyle(Shape.LINEAR_GRADIENT, {}, {}, {}, (optional) matrix) -- not supported yet
setFillStyle(Shape.RADIAL_GRADIENT, {}, {}, {}, (optional) matrix) -- not supported yet
]]