Difference between revisions of "Flurry"
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3. Add {Gideros Installation Directory}/All Plugins/Flurry/source/iOS/flurry.mm file to your Xcode project.<br /> | 3. Add {Gideros Installation Directory}/All Plugins/Flurry/source/iOS/flurry.mm file to your Xcode project.<br /> | ||
<br /> | <br /> | ||
− | To load the Flurry library, call [[require "flurry"]].<br /> | + | To load the Flurry library, call [[Special:MyLanguage/require "flurry"|require "flurry"]].<br /> |
<br /></translate> | <br /></translate> | ||
{|- | {|- | ||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== Methods === | === Methods === | ||
− | [[flurry.endTimedEvent]] ''<translate>ends Flurry timed event</translate>''<br/> | + | [[Special:MyLanguage/flurry.endTimedEvent|flurry.endTimedEvent]] ''<translate>ends Flurry timed event</translate>''<br/> |
− | [[flurry.isAvailable]] ''<translate>returns true if Flurry is available</translate>''<br/> | + | [[Special:MyLanguage/flurry.isAvailable|flurry.isAvailable]] ''<translate>returns true if Flurry is available</translate>''<br/> |
− | [[flurry.logEvent]] ''<translate>logs Flurry event</translate>''<br/> | + | [[Special:MyLanguage/flurry.logEvent|flurry.logEvent]] ''<translate>logs Flurry event</translate>''<br/> |
− | [[flurry.startSession]] ''<translate>starts the Flurry session with your API key</translate>''<br/> | + | [[Special:MyLanguage/flurry.startSession|flurry.startSession]] ''<translate>starts the Flurry session with your API key</translate>''<br/> |
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== Events === | === Events === | ||
=== Constants === | === Constants === | ||
|} | |} |
Revision as of 16:35, 23 August 2018
Supported platforms: android, ios
Available since: Gideros 2011.6
Description
This table stores all the functions related to Flurry analytics library.
Flurry is available only for iOS as an external plugin. To use flurry:
1. Create an account on [1](http://www.flurry.com) and follow the instructions about creating a new application.
2. Download Flurry header and libraries and add them to your Xcode project.
3. Add {Gideros Installation Directory}/All Plugins/Flurry/source/iOS/flurry.mm file to your Xcode project.
To load the Flurry library, call require "flurry".
Methodsflurry.endTimedEvent ends Flurry timed event |
EventsConstants |