Difference between revisions of "B2.ParticleSystem:setTexture"
From GiderosMobile
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b2.ParticleSystem:setTexture(texture,size) | b2.ParticleSystem:setTexture(texture,size) | ||
</source> | </source> | ||
− | '''texture''': (Texture) texture to use for particles | + | === Parameters === |
+ | '''texture''': (Texture) texture to use for particles <br/> | ||
'''size''': (Number) Size of particle. Default the same size as physics particle size. Use a larger size to let particles visuals overlap each other. '''optional'''<br/> | '''size''': (Number) Size of particle. Default the same size as physics particle size. Use a larger size to let particles visuals overlap each other. '''optional'''<br/> |
Revision as of 10:44, 23 August 2018
Available since: Gideros 2015.06.30
Description
Sets texture to particles in this system
b2.ParticleSystem:setTexture(texture,size)
Parameters
texture: (Texture) texture to use for particles
size: (Number) Size of particle. Default the same size as physics particle size. Use a larger size to let particles visuals overlap each other. optional