Difference between revisions of "B2.ParticleSystem:setTexture"

From GiderosMobile
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
<languages />
+
'''Available since:''' Gideros 2015.06.30<br/>
'''<translate>Available since</translate>:''' Gideros 2015.06.30<br/>
+
'''Class:''' [[b2.ParticleSystem]]<br/>
'''<translate>Class</translate>:''' [[Special:MyLanguage/b2.ParticleSystem|b2.ParticleSystem]]<br/>
+
 
=== <translate>Description</translate> ===
+
=== Description ===
<translate>Sets texture to particles in this system</translate>
+
Sets texture to particles in this system.
<source lang="lua">
+
<syntaxhighlight lang="lua">
b2.ParticleSystem:setTexture(texture,size)
+
b2.ParticleSystem:setTexture(texture,size)
</source>
+
</syntaxhighlight>
=== <translate>Parameters</translate> ===
+
 
'''texture''': (Texture) <translate>texture to use for particles</translate> <br/>
+
=== Parameters ===
'''size''': (Number) <translate>Size of particle. Default the same size as physics particle size. Use a larger size to let particles visuals overlap each other.</translate> '''optional'''<br/>
+
'''texture''': (Texture) texture to use for particles<br/>
 +
'''size''': (Number) size of particle. Default the same size as physics particle size. Use a larger size to let particles visuals overlap each other '''optional'''<br/>
 +
 
 +
{{B2.ParticleSystem}}

Latest revision as of 06:01, 8 November 2024