Difference between revisions of "B2.ParticleSystem:setTexture"

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__NOTOC__
 
__NOTOC__
'''<translate>Available since</translate>:''' Gideros 2015.06.30<br/>
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'''Available since:''' Gideros 2015.06.30<br/>
=== <translate>Description</translate> ===
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'''Class:''' [[b2.ParticleSystem]]<br/>
<translate>Sets texture to particles in this system</translate>
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<source lang="lua">
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=== Description ===
b2.ParticleSystem:setTexture(texture,size)
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Sets texture to particles in this system.
</source>
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<syntaxhighlight lang="lua">
=== <translate>Parameters</translate> ===
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b2.ParticleSystem:setTexture(texture,size)
'''texture''': (Texture) <translate>texture to use for particles</translate> <br/>
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</syntaxhighlight>
'''size''': (Number) <translate>Size of particle. Default the same size as physics particle size. Use a larger size to let particles visuals overlap each other.</translate> '''optional'''<br/>
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=== Parameters ===
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'''texture''': (Texture) texture to use for particles<br/>
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'''size''': (Number) size of particle. Default the same size as physics particle size. Use a larger size to let particles visuals overlap each other '''optional'''<br/>
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{{B2.ParticleSystem}}

Latest revision as of 06:01, 8 November 2024