Difference between revisions of "B2.ParticleSystem:setTexture"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
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<languages />
 
'''Available since:''' Gideros 2015.06.30<br/>
 
'''Available since:''' Gideros 2015.06.30<br/>
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'''Class:''' [[Special:MyLanguage/b2.ParticleSystem|b2.ParticleSystem]]<br/>
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=== Description ===
 
=== Description ===
Sets texture to particles in this system
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Sets texture to particles in this system.
<source lang="lua">
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<syntaxhighlight lang="lua">
b2.ParticleSystem:setTexture(texture,size)
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b2.ParticleSystem:setTexture(texture,size)
</source>
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</syntaxhighlight>
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=== Parameters ===
 
=== Parameters ===
 
'''texture''': (Texture) texture to use for particles <br/>
 
'''texture''': (Texture) texture to use for particles <br/>
'''size''': (Number) Size of particle. Default the same size as physics particle size. Use a larger size to let particles visuals overlap each other. '''optional'''<br/>
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'''size''': (Number) size of particle. Default the same size as physics particle size. Use a larger size to let particles visuals overlap each other. '''optional'''<br/>
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{{B2.ParticleSystem}}

Latest revision as of 17:00, 12 July 2023